Lupin
Lupin is a 2D stealth platformer made in a small team of four for the CS345 course at Drexel University. The player must avoid detection by the guards and claim the money bag at the end of the level to win.
I contributed the following features to our game:
Enemy Patrol and Switch-Door System
Enemy FOV
Player Health & Raycast Damage
Retro Post Processing Effects
We were even able to setup a basic beatmap for a song!
Play it here: Lupin
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